According to a report by Reports and Data, the global connected automotive infotainment system market is forecast to reach $53.28 Billion by 2026, growing at a CAGR of 13.9%. Growth is associated with the emergence of cloud-based applications in automotive industry. Connections to cloud-based solutions, such as Google Maps, or Nokia’s Ovi Maps, allow access to the three elements of navigation—the roads, local POIs, and Location-Based Services (LBS) content.
- Network connectivity issues may hinder the growth of the market.
- The market is segmented on the basis of platforms into software and hardware. Software includes Android, GENIVI Linux, AGL and QNX. Hardware include Intel – Apollo Lake, Qualcomm – 602A, 820A, Renesas – R-Car H2/H3, TI – J4, J5, J6, TDA2X, Freescale – i.mx6, i.mx8 and NVIDIA – Jetson.
- The software segment dominated the market in 2018 and is forecasted to grow at a rate of 13.2% during the forecast period, due to the growth of QNX.
- The market is segmented based on vehicle type into passenger cars, and commercial vehicle. The passenger cars dominated the segment in 2018 and is forecasted to have a CAGR of 12.8%, during the forecast period, due to the increasing demand of luxury cars, such as SUV, Sedans, or MUVs.
- The market is segmented based on connectivity into SDL, CarPlay, Android Auto, Mirror, Link, Bluetooth, and Wi-Fi, NFC, USB, 3G/4G/LTE.
- The market is segmented based on application into multimedia streaming: audio, internet radio, and video, connected navigation and location-based content, social media and networking and in-car Wi-Fi networks.
- Multimedia streaming dominated the market in 2018 and will grow at a CAGR of 13.9% during the forecast period, since most modern car designs has access to internet TV and mobile TV, CD players, USBs or Bluetooth for audio, internet radio, and video streaming.
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Reports And Data